You can sell the Tattered Garment to unlock the “Gilt Phylactery” (Golden Amulet) at the Bazaar.Įxterminating Biding Mantis fittingly rewards you with a Scythe Trophy. Otherwise the beast absorbs Dark and is vulnerable to Holy.Ĭonsider stealing a Tattered Garment from it during the fight, as it’s one of only two critters which possess it. The latter, of course, can be paired with Fire-boosting weapons (Burning Bow and Flame Staff) to cause Firaga and Fira to do downright silly damage. It’s immune to all status effects save Reverse and Oil, and you probably want to avoid the former. It also does more damage at full health, gains a defense boost when it has low health, and its attacks happen instantaneously… making its Haste status rather redundant. It possesses few attacks (Cannibalize, Gnaw) but its combo rate is high and its max combo hits are, as well. When you do encounter Biding Mantis, you’ll find a foe that has nearly 70,000 HP and an Attack Power comparable to Victanir. At least, that’s where the beast will start, it’ll move around after spawning, but you’re almost certain to find it on the southern end of the map. As mentioned early, it’s time-based, so you’ll need to wait until the minute digits on the game clock are between 30 and 59 minutes. It appears on the southern edge of the zone, on the walkway that connects The Rustling Chapel area transition to the southern of the two area transitions leading to the Paths of Chained Light area. Subsubscribe to Premium to Remove Ads Biding Mantis ¶Īnother time-sensitive Trophy Rare Game, the Biding Mantis can be found in the Golmore Jungle, in The Needlebreak zone. It absorbs Lightning.ĭefeating Melt will earn you a Slimy Trophy. Alternatively, it’s weak to Ice, so simply using Blizzara and Blizzaga will work well, too. It, on the other hand, is immune to all status effects save Blind and Oil, the latter of which can, of course, be exploited with the Burning Bow and Flame Staff to inflict massive Fire damage via Fira and Firaga. It also has access to the Bleed and Slap technicks, as well as Silence and Thundaga magicks, and in case that’s not annoying enough, it’s one of the Rare Games that can turn the tables on you by inflicting Sleep with its physical attacks. You’ll be well served by wearing Bowline Sashes to this fight to prevent Confuse. So what makes it so dangerous? Largely its technicks, including Phantasmal Gaze (inflicts Confuse) and Mythril Bubbles (inflicts Confuse and Poison). While not devastating, it’s still respectable. Melt’s level is in the high 40s and has over 60,000 HP, and Attack Power that rivals Victanir. When you play with that lever, Melt has a 50% chance to spawn along with the usual Jelly foes. Specifically, this critter can be found in the Pithead Junction B area, which contains the lever that manipulates the gates in the adjacent Crossover A and Crossover B areas. Rent a Chocobo from Jahara, ride through the brush at the eastern end of the Haulo Green to reach the southern end of The Shred area, then enter the Henne Mines. Quite possibly the most dangerous Trophy Rare Game you’re going to fight in this section of the guide, Melt is a slime-type monster that dwells in the bowels of the Henne Mines. įlip the switch in the Pithead Junction B area for a chance to spawn Melt (left), which ironically can be… melted… with fire magicks (right). It’s weak to Wind and absorbs Earth, and is only susceptible to Silence and Oil status effects, the latter of which, in conjunction with Fire-boosting weapons like the Burning Bow and the Flame Staff provide a fine means of dealing terrible damage with Firaga and Fira.ĭismantle it to score a Metallic Trophy. It’s Attack Power isn’t terribly worrisome, and it only makes use of the Leech and Lunge technicks. It’s fairly average as far as Trophy Rare Game go, having a level in the mid 40s and just shy of 30,000 HP. There’s not too much to say about the fight, either. It only spawns when the minute digits of the game clock are between 10 and 39 minutes. It - in true mimic fashion - appears as an unusually large and out-of-place chest (the normal treasure containers on the Ozmone Plain are urns), which will of course reveal itself when tampered with. Killbug ¶Ī fairly straight-forward critter, the Killbug can be found in the Ozmone Plain, in the Switchback area, along the northern edge of the area, between the area transitions leading to the Field of Fallen Wings and the Dagan Flats, just northeast of the ramp leading down to the Zertinan Caverns. Teach it not to trick people with promises of treasure (right). Killbug makes a poor attempt at hiding, mimicking a rather large, out-of-place chest (left).
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